What’s going on guys! My name is Theoatrix, and with the release with Old School Runescape Mobile, I thought a very helpful article, particularly for those using mobile, would be the most AFK Combat training methods in the game.
Throughout this article I will show 5 Melee, Ranged, Magic and then 5 Free to Play AFK methods. Hopefully, you can choose a few of these to put into practice while you are at work or at college or something.
AFK Melee Methods
1. Crabs
Starting off with the AFK Melee training methods, and the first method I have is a pure friendly method – Sand, Rock or Ammonite Crabs. Every type of crab and every aggressive monster in Old School Runescape will stay aggressive to you for 10 – 20 minutes of being in that area. Then, after that, in the case of crabs, the Rocks will stop popping up and attacking you. To reset this, you need to run far enough so that the training location if fully of your map. You can then run back to the training spot and continue to AFK for another 10 minutes. Rock crabs are usually very crowded with a cannon. But, Sand Crabs and Ammonite Crabs almost always will have a free spot somewhere with at least 2 crab spawns nearby. These are great for low level Melee Combat, and excellent for pures since they barely hit anything.
2. Catacombs
The Catacombs of Kourend provides you with a huge range of AFK Slayer areas where you can attack a lot of monsters at a time with Melee, and then sit back with Prayer on until they are all dead. Using really high Prayer bonus gear like Proselyte, it is possible to AFK with only Protect from Melee on for over 10 minutes at a time. But, for monsters that you have to attack each one, you can AFK for about 4 – 5 minutes. An interesting little fact is that the Dark Beasts are one of the only monsters in Runescape that will stay aggressive forever, meaning that you can AFK these for 20 minutes without clicking. But, you do need to keep track of your Prayer and Health. They need 90 Slayer to kill, but they drop Dark Bows and even Elite and Hard Clues.
3. Monkey Guards
The next very AFK Combat method is Monkey Guards at Ape Atoll. If you have completed Monkey Madness 2, this method will not work for you since the guards are passive. But, if you have only done Monkey Madness 1, then you can AFK here for around 10 minutes. Just next to the staircase, there is an Altar to restore your Prayer Points, meaning that you can AFK very easily with Protect from Melee, or you can take advantage of Piety and a little bit less AFK training. There is a Poisonous Spider nearby, which does mean that you will need Antidote Plus+ Potions, and you should take a sip of that every 10 minutes or so. Once the Guards become passive, you can just put on a GreeGree, run to the centre of Ape Atoll, and then run back, and they will be aggressive again.
4. Bandits in the Kharidian Desert
Now, one of the most AFK Melee Combat methods in the game is Bandits in the Kharidian Desert. When wearing a Saradomin or Zamorak item, the Bandits will always come up to you and attack you, meaning that you can AFK for up to 20 minutes without having to click. After 20 minutes, you will simply just stop attacking and eventually log out. The most AFK way to kill them is using full Guthan’s, a Ring of Life, and a Holy or Unholy Blessing as a Saradomin or Zamorak item. With this, particularly on Mobile, you can just tap to log into your account, and you will instantly be able to AFK for a full 20 minutes just by leaving your phone there. You can also AFK at Bandits in Tank Gear with a better weapon for better XP. But, you will need food and probably cannot AFK as long, depending on your defence level.
5. The Nightmare Zone
The final AFK melee method is the Nightmare Zone, and there are 3 ways that you can go about AFKing here. Firstly, you can use Guthan’s on a customised Hard Rumble, and you should select the following Bosses.
The Bosses I am showing right now give more XP per damage point, simply because some of the Quest Bosses happen to give more XP per hit. Another way to go about AFKing at the Nightmare Zone is using Absorptions, Overloads and the Locator Orb or the Dwarven Rock Cake. Staying around 1 Hit Point with full Dharok’s, you can get really, really high XP rates with AFK times of around 5 minutes. To AFK even longer, you can use Absorption Potions, Super Combat Potions, and a Locator Orb or Rock Cake, and you can AFK for 10 – 15 minutes before you have to re-drink Absorptions and Rock Cake back down to 1 Hit Point. The Nightmare Zone probably gives the highest AFK XP rates. However, each time you enter, you have to pay over 20 000 for a customised Rumble. So, make sure you do not AFK too long.
AFK Ranged Methods
1. Brutal Black Dragons
Moving into the 5 AFK Ranged training methods, and I thought I would start off with a bit of a money maker. You can start killing Brutal black Dragons once you have at least 78 Slayer. By standing on a tile where they are out of Melee distance, you can use a Super Extended Anti-Fire and AFK with Prayer for around about 5 minutes. On average, each kill with net you about 30 000 in profit, and with a low Ranged level, you can get 400 000 – 500 000 coins per hour. But, by using a Twisted Bow, you can reach over 1 000 000 an hour.
2. Swamp Crabs / Other Crabs
The next AFK spot is Swamp Crabs as well as the other types of crabs. Swamp Crabs are particularly good for ranged since they have a negative 55 Ranged defence bonus. So, at a really, really low ranged level, you will still be hitting pretty often despite using very weak Ranged Weapons. Swamp Crabs are located south of Port Phasmatys, and they are currently pretty underpopulated. Sand Crabs, Rock Crabs and Ammonite Crabs also work, with Ammonite Crabs probably being the best for XP.
3. Prayer Catacombs
The same thing can be done for Ranged with Blessed Dragon Hide and other Prayer Gear within the Catacombs of Kourend. You can do some Slayer Tasks decently AFK here. But, a lot of the time, you will be Cannoning your Slayer Tasks.
A great example of a task that you can Cannon while making money is Ice Trolls. Ice Trolls drop Granite Shields and high tier Rune gear. But, you can also them off task if you want to cheaply and quickly train your ranged level.
4. Bandits
The next is bandits once again, but this time, since you are using range, you should ideally have a bit of a higher Defence level and some good defensive gear. A great Ranged Tank set up is using the Verac’s Helm and top, and they each only give a negative 2 Range Attack bonus, and give very high Defensive bonuses.
You can take advantage of Knives here for very cheap XP, and you can un-note your food at the tent nearby, which means that you can basically stay forever.
5. Nightmare Zone
The final Ranged method is the Nightmare Zone using Absorptions. Once again, you can only use Absorptions for a longer AFK time. But, using overloads and absorptions, you will get much better XP since you can boost more than a Ranged Potion.
If you want even better XP rates, you can take a few Prayer Potions with you while using Eagle Eye, and another interesting tip for the Nightmare Zone is that you can turn on and off the Rapid Heal Prayer, and that will reset your Hit Points Regeneration timer. So, that allows you to stay on 1 Hit Point if you can be bothered double clicking every minute.
AFK Magic Methods
1. Splashing
Moving into the Magic methods… First up is Splashing, and I do not really recommend the Splashing, due to how unbearably slow it is. But, for pures and really, really low level accounts, it is sort of worth it. On a brand new account, you can wear full Iron and a regular Staff to get a negative 65 magic bonus, which leads you to Splash all the time. Once you reach level 40 Ranged, you can wear the Green Dragon Hide Vambraces, and use Elemental Staves like the Fire Staff or the Smoke Battlestaff to get unlimited Elemental Runes while having the negative 65 Attack bonus. If you have a decent Defence level, I really do not recommend Splashing.
2. Crabs / Dragons
Instead, you should AFK at one of the AFK Crabs or at a Safe spot such as Blue Dragons or Lava Dragons, while wearing decent Magic gear. Doing something like this for 10 minutes will get you if not more XP than if you sat somewhere splashing for an hour. You can AFK for a pretty long time, and then you will need to go out of the map area and then run back in, and you are good to go.
3. Imbue / Humidify
Another method worth mentioning is Magic Imbue or Humidify with a Fishbowl while you do any other AFK training method. By having one of these, passive Magic trainers with you, you can AFK something like Bandits with Guthan’s and whenever you need to click or move the camera to stay logged in, you can just cast a Magic Imbue or Humidify for passive Magic XP.
4. String Jewellery
The next AFK Magic method is String Jewellery, and this is personally my favourite. Each time you click to cast a spell, it will over time string your whole inventory with jewellery. The cheapest one at the moment is stringing a regular Gold Amulet, and you can get XP rates of up to 150 000 Magic XP per hour. Each AFK interval is approximately 50 seconds – 1 minute, and casting the spell needs 80 Magic and the Lunar Diplomacy Quest.
5. AFK Kraken
The final AFK Magic method, which is somewhat an oversight by Jagex in my opinion, is AFKing at Kraken. Once you have level 87 Slayer and actually receive a Kraken task, you can start doing this method. Basically, you can splash on Kraken while getting the XP that you would have gotten if you actually hit him. So, this lets you AFK for 20 minutes while getting way better XP rates than you would by splashing, making it a far more cost effective method. You can use high level spells here for really good XP rates, or you can even use Strike or Bolt Spells for great cheap XP.
AFK Free to Play Methods
1. Splashing
Next up is the free to Play methods… At a very, very low level, you can splash at the Lumbridge Rats or the chickens with the same method I explained in the Magic section just before.
2. Safe spots
You can also safe spot the Lesser Demon in the Wizards Tower or the Lesser Demons on Karamja for a decent Ranged and Magic AFK XP rate.
3. Flesh Crawlers
Flesh Crawlers are a bit of a different kind of monster in Free to Play, and they actually re-aggro over a period of time. So, you could go AFK at Flesh Crawlers for around 10 minutes, then they will stop attacking you, making you manually attack them. But, even if you stay in that area, they will eventually just become aggressive again. Alternatively, if you want to AFK more instead of having to wait until they re-aggro, you can just run off the map and come back for 10 minutes more of AFK time.
4. Spiders
The next is a Melee method, and at higher Defence levels, you can wear full Rune and AFK at the Spiders on level 3 of the Stronghold of Security. You an AFK for 10 minutes here, and then run over to the other Spider area for another 10 minutes of AFK time. You will need food for this method, and the best way to bank is to teleport out to Varrock. Run to the bank, and then back to the Stronghold.
5. Ogress Warriors
The final AFK Ranged and Magic method is Ogress Warriors from a safe spot. These Ogresses are on Corsair Cove, and they drop various Rune and higher value Runes, which over time will make you a fairly decent amount of money and will cover the cost of Arrows and Runes. Do not run too far into this Dungeon though, because there are Ogress Shamans that can attack you from a distance.
Guide Summary
So, that is all 20 AFK Combat training methods that I wanted to show in this article. They are all currently on the screen. Feel free to have a look at this and pick a few from here and put them into practice. I hope you learned something interesting today or enjoyed. If you did, be sure to leave a like, and make sure to subscribe if you are new. As always, thanks for reading this article, and have a nice day!
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