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Theoatrix's Nightmare Zone Guide (OSRS)

Updated: Jul 27, 2020

Theat’s going on guys! My name is Theoatrix, and welcome to my complete Nightmare Zone Guide.

This article covers the basics through to all of the tactics that you will need to know to

play it effectively. I will show you how to get the maximum points, how to get the fastest XP, and how to AFK the longest.

Introduction to the Nightmare Zone

The Minigame itself is located just outside of Yanille’s east entrance.

To be able to partake in the Minigame, you need to have completed at least 5 of the Quest

s that are currently listed on the screen below.

Once you have done any of these 5, you unlock the Minigame Teleport to the Nightmare Zone, which is the fastest way there.

The Minigame takes you into dreams, where you are faced against Quest Bosses that you have already killed in the real game. It is a completely safe Minigame. You will not lose any items. However, it does cost money to start a dream.

Game Modes

There are 3 Types of game modes. You can play Practice, which is free, and you do not get XP or points.

There is Endurance, which ends once you kill all of the Bosses that you have unlocked, and the final mode is Rumble, which puts you up against random Bosses that you have unlocked. Or, you can even customise which Bosses you want to fight. This one is endless, and will only end once you die.

All of these 3 game modes have 2 difficulties – easy and hard. Easy gives the standard amount of points, and the Bosses are the same level as they were in the Quest. Hard mode gives a lot more points per kill, and the Bosses are far higher level with a lot more Hitpoints.

You need to store money in the coffin nearby in order to enter a dream. I recommend putting at least 100 000 in there.

Dream Prices

The most expensive dream is a customisable Hard Rumble, which is the only game mode I really recommend playing. You should only ever choose Easy Rumble if you want to see what the Nightmare Zone is like at a lower level.

The points and XP are so much lower and are not really worth your time. In order to effectively play the Nightmare Zone, I recommend having at least 70 Combat – so, that is around 70 Attack, Strength and Defence. However, you can get away with slightly lower stats. But, you will be a bit less efficient.

Starting Off

Your first goal when starting off the Nightmare Zone is to gather enough reward po

ints to afford some Absorption and Overload Potions.

You can buy these from the Reward Chest.

To start off, you will need to use Prayer and Combat Potions.

You need to set a customised Hard Rumble by right clicking and starting a dream,

and you need to select only the Melee Bosses available.

There is quite a long list of Melee Bosses in the Nightmare Zone. So, choose as many as you can that you have unlocked.

Within the Nightmare Zone, the points scale to how many Bosses you have activated. So, if you have done every Quest in the game, and have every Quest Boss activated, you will get the maximum amount of points each kill.


You will notice that as you are playing, power-ups will spawn throughout the game. There are 4 different power-ups, and these only spawn in Rumble. There is the White Ultimate Force, which should only ever be used if there is a Boss you simply cannot kill. This gives no XP, or points when killing the Bosses. So, you should try to avoid it in most cases. Zapper, which is purple, damages nearby monsters every few seconds, and kills with Zapper do count towards points. There is Recurrent Damage, which is red, and this stacks your damage, but does not give more XP. Then, there is Power Surge, which is extremely useful for fast XP, because it regenerates your Special Attack constantly for 45 seconds.

Depending on your Combat level, it should take you around 30 minutes to one hour to get enough points for Absorption Potions. You should aim to get at least around 70 000 points using Prayer Potions, and be sure to make good use of Zapper, Recurrent Damage and Power Surge.

Maximum Points

So, no

w that you have got points for Absorption and Overloads, you can now aim for the maximum points per hour. Absorption Potions absorb damage that you take, with every sip of the potion giving 50 points of absorption.

By using a Dwarven Rock Cake or a Locator Orb, you can lower your Hitpoints down to 1 so that the monsters attacking you can only ever hit a 1 on your absorption, making the damage last very, very long.

As I mentioned, you get the most points for having the most Bosses as possible active.

However, there are a few Bosses that you need to watch out for. Even when you are trying to get the maximum points, you should deactivate the Corrupt Lizardman, which hits through absorption. These Bosses are all worth turning off for different reasons.

But, there are more Bosses that you should keep on, like the Recipe for Disaster Bosses, or the Desert Treasure Bosses, which still do have undesirable attacks. But, they give so many points per kill that they are worth keeping on.

In terms of gear for the maximum points, I recommend taking full Dharok. Or, alternatively, your best damage per second gear. You can used Ranged – like a Blowpipe – or even Magic if you have the money. Your inventory should consist of your Special Attack weapon, a Rock cake or a Locator Orb, 4 Overloads, 4 – 8 Prayer Potions and the rest should be Absorptions.

Upon entering, you will want to drink your Overload Potion and wait until it lowers you down. Proceed to Rock Cake and Locator Orb down to 1 Hitpoint. Now you can drink a lot of Absorption Potions, and you are set to go. To stay at 1 Hitpoint, you should be double clicking the Rapid Heal Prayer every 40 – 50 seconds.

Once the

monsters spawn, you can activate Piety or Rigor – or whatever stat boosting Prayers you have – and target the monsters that give the most amount of points per kill.

It is good to use Zapper and Recurrent Damage again to speed up your kills, as well as Power Surge with your Special Attack weapon. If you see Bosses like the Gelatinnoth Mother, or Fareed, you should try to use an Ultimate Force power-up to clear them out. By following everything I just said, you can get well over 1 000 000 points per hour. Do keep in mind though, that the number of Bosses really affects how many points you get. So, if you can, take a look at the list of Nightmare Zone Quests that I showed before, and try to complete more Bosses.

Fastest XP Rates

So, let’s move on to how to get the fastest possible XP rates at the Nightmare Zone. Currently, there are actually 4 Bosses in the game that give more XP per damage point. Arrg gives a 17.5% XP boost when you damage him, and the other 3 on this list work their way down to 7.5%. On top of these Bosses, you should add any easy Melee Bosses – like Count Draynor, the Khazard Warlord, or Bouncer – but, always try to have those 4 boosting Bosses available.

For the best XP rates, you will be using Prayer all of the time, as well as Absorptions and Overloads. I, again, recommend Dharok’s or your best damage per second gear. Bandos or Obsidian works for a lower level with Melee, or Ranged through Chinning or using a Blowpipe is very effective. Chinning, however, is a lot more expensive here compared to doing it at the Monkey Madness Caves. But, it is a lot more AFK, and is completely safe. If you do choose to Range here, I recommend turning off the Ice Troll King because although you do get more XP, you will hit nothing with Ranged.

To get the maximum XP, you should not get the Zapper, Recurrent Damage or the Ultimate Force power-up. The most XP comes out of the Power Surge power-up, mixed with a fast attacking Special Attack like the Dragon Claws. You can use a Dragon Dagger or a Granite Maul at a lower level, and then you can slowly aim for better weapons like the Crystal Halberd or Dragon Claws. With Ranged, Dragon Knives are now extremely OP in the Nightmare Zone, as well as the Magic Shortbow Special Attack. Choosing the correct Bosses and using Dragon Claws, you can get over 150 000 Melee Combat XP per hour. With Ranged, you can reach similar XP rates with a Blowpipe and Chins. So, that is how you get the fastest XP rates.

AFK Methods

Now, for how to train AFK. There are in fact 4 ways to AFK train at the Nightmare Zone. You can 5 minute AFK with Overloads and Absorptions. You can AFK for up to 20 minutes if you use Super Combat Potions and Absorptions. You can AFK for around 10 minutes using Prayer and Prayer bonus gear. Or, you can AFK for 20 minutes using Guthans.

So, the 5 minute AFK method is with Overloads and Absorptions, requiring you to come back to the computer and re-drink your Overload and go back down to 1 Hitpoint. Since you are healed 50 Hitpoints when the Overload runs out, you will get damaged a lot by the monsters around you since their max hit is no longer 1 or low. You can AFK far longer if you take Super Combat Potions instead of Overloads because you will not get that 50 Hitpoint boost after 5 minutes. Although, over time, you will gain your Hitpoints back, you will still be able to AFK around 10 minutes before you should lower your health again, and re-drink Super Combat.

With Prayer, you should get your best Prayer bonus gear, Overload Potions, and a full inventory of Prayer Potions. With a really good Prayer bonus, you can last up to 10 minutes with a Protection Prayer on. However, the difference with this though, is that you can only select Bosses with 1 Combat style – like I said in the starter section, you should try to focus only on Bosses that use Melee.

Lastly, you can AFK for up to 20 minutes before stopping attacking with Guthans. You do not need any potions for this, since the whole idea is that your Guthans will out-heal the damage that you take. You should do this on Rumble Easy. On Rumble Hard, even with 99 Defence, you will get destroyed by most Bosses.

Honestly, if you are choosing to do Guthans, you are much better of going to Bandit Camp with a Saradomin or Zamorak item for much cheaper and much more AFK training.

Nightmare Zone Points Rewards

So, that is how to play the Nightmare Zone. Now, I would like to give a quick run-down of the rewards. The most important reward that comes out of the Nightmare Zone is Imbueables. You can imbue every Fremennik and Wilderness Ring, and that doubles the stats of them.

You can imbue the Black Mask and Slayer Helmet as well, which adds a 15% damage and accuracy boost for Magic and Ranged as well. That is so important for Slayer.

Lastly, you can imbue Crystal items to keep their stats at maximum, even as they are degrading.

If you have an over-supply of points in the Nightmare Zone, and you love it, you should consider spending the remainder of your points on Herb Boxes. By averaging the loot from each one, each box is worth 9 900 in Herbs. Each day, you can collect a maximum of 15 Herb Boxes, costing 9 500 points each. That means that each day, you can profit almost 150 000 coins just by buying and opening the 15 herb Boxes.

So, there you have it. That is my complete Nightmare Zone Guide. I hope you learned something pretty helpful today or enjoyed. If you did, be sure to leave a like, and make sure to subscribe if you are new. If you have any suggestions, make sure you leave them in the comments. If you have any questions or just want to chat to me, you can join the Theoatrix friend chat in game. As always, thanks for reading this article, and have a nice day!

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